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Contents |
Masahiro Okuda |
The
3D models usually have one or more attributed data such as normals,
colors, or textures.
With
the rapid growth of computer and information technology, 3D modeling capabilities
The algorithm is based on vertex decimation and texture re-mapping. The encoder combines a progressive geometry scheme and progressive texturing and send more important bits before less important bits.
We created a browser which decodes the progressive bitstreams and displays the models progressively. Here is what a model might look like as it is being loaded. The first, fifth, and last layers were obtained by decoding 15%, 22% and 100% of the total bitstream respectively.
First layer |
Fifth layer | Last layer |
- Download Progressive 3D browser now!
- For setup instruction, please see FAQ.
- Example files
Try out progressive streaming (short text files that contain a URL):
[3D Model without Texture]
Filename Description beethoven.gtl Bust of Beethoven opt-eight.gtl Figure of Eight opt-femur.gtl Femur opt-horse.gtl Horse (no tail) opt-pieta.gtl Famous statue opt-shape.gtl Star-shaped object opt-skull.gtl Skull triceratops.gtl Triceratops cow.gtl Cow croco.gtl Crocodile
[3D Model with Texture]
The following files are the actual files, if you want to view them offline
[ 3D Model without Texture]
Filename Description beethoven.jgt Bust of Beethoven (75KB) opt-eight.jgt Figure of Eight (22KB) opt-femur.jgt Femur (108KB) opt-horse.jgt Horse (no tail) (309KB) opt-pieta.jgt Famous statue (97KB) opt-shape.jgt Star-shaped object (71KB) opt-skull.jgt Skull (306KB) triceratops.jgt Triceratops (79KB) cow.jgt Cow (86KB) croco.jgt Crocodile (300KB)
[ 3D Model with Texture]
Filename Description Original File* duck.jgt Duck (453kB) 605kB vase1.jgt Vase 1 (433kB) 651kB vase2.jgt Vase 2 (462kB) 651kB totem.jgt Totem Pole (465kB) 683kB * The original VRML files and texture files are compressed by gzip and jpeg, respectively
The original VRML files with textures can be found in http://www.vit.iit.nrc.ca/3D/Pages_HTML/3D_Models.htmll
Our work is used by... |
School of Architecture, CMU http://www.arc.cmu.edu/
Sony http://www.sony.com/
Publications |
Any suggestions or comments are welcome. Please send them to Masahiro Okuda